Saturday, 24 November 2012

Majora's Mask Sculpture (D1101)

This is just a few development shots of the Majora's Mask Sculpture I am making for Mark's assignment. The base consists of Wire and tin foil which acts as a skeleton. It means I don't have to use as much clay which in turn means that it weighs less and is more durable:





Monday, 12 November 2012

Sword and Shield Design One (XB1134)

This sword and shield concept design will be used as a base to create the 3D model version, I will be creating two sets of a sword and shield.

Friday, 9 November 2012

Silhouette Drawing One (DD1101)

This is the first silhouette drawing for Mark's assignment. Mark taught us that different shapes have different meanings such as a triangle representing an evil and menacing character and a square/rectangular shape representing nobility and heroism. My character's base is mostly rectangular as he is not an evil character, yet there are some triangular shapes used such as his hair, goatee, sword and coat which could suggest he has a fierce/angry peronality.



Saturday, 3 November 2012

Create a Board Game From an Existing Video Game (XB1000)

For Stephens next assignment we must create a board game from any video game that we choose. I have decided to use the Naruto Shippuden: Ultimate Ninja Storm game series as it is one of my favourite games so I have a good knowledge of how the mechanics work and they would convert well to a board game.
I am currently writing a summary of how the game will play.