Dan_Capp_BAGDY1

Monday, 8 April 2013

Normal Map (XB1134)

After completeing both the low poly and high poly models for my revolver, I used the baking process to project the definition from my high poly to my low poly model so that they look identical without exceeding 6000 tris.

Below is the normal map which was produced from the baking process.

Posted by Unknown at 07:16
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  • ▼  2013 (42)
    • ▼  April (14)
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      • Traditional Social Games - Poster (DD1000)
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      • Tactics - The First Wargame (DD1000)
      • Final Three Artstyle Pieces (DD1101)
      • Game Design Document - Game Mode Exert (XB1000)
      • Game Design Document (XB1000)
      • Card Game Variants - Collectable Trading Cards (DD...
      • Card Game Variants - Top Trumps (DD1000)
      • Final Presentation (XB1134)
      • Normal Map (XB1134)
      • Ashley Wood Style (DD1101)
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