Monday, 21 January 2013

Game Design Document (XB1000)

For Stephen's next assignment we are to create a six page game design document for a game based on a cartoon from the 1980's. We were all assigned our own unique cartoon with which I received Darkwing Duck, a spin-off series to Duck Tales broadcast on Disney Channel.

The game will be a 3D sandbox game, a mix between games such as Ratchet and Clank with Batman: Arkham City for purchase on the Xbox Live Arcade and the PlayStation Network and will follow a plot created by me using the Darkwing Duck universe. Players will take the role of both Darkwing himself and his sidekick LaunchPad McQuack who have different play styles.

Below are some notes I wrote to give a round up of the plot and some other game aspects:

Darkwing run round, shoot, fly, take side quests, like ratchet and clank and Batman AC

Launchpad controls aircraft, shooting challenges
Fearsome Five steal Darkwings daughter, Negaduck In slime form, turning townspeople into  evil beings, turns out they are decoys, F.O.W.L used them as a distraction so they could successfully summon the demon Duckthula, they cannot control it, team up with darkwing to seal him back up
Bosses cater differently example, Quackerjack has metagames using toys

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