Monday, 7 January 2013

SDK Texturing (XB1134)

Our new task for James requires me to download an SDK from the polycount forums in order to create a hand painted texture for it. We could choose from a variety of character models including a goblin, knight and a woman ninja. I decided to do the 'Strongman' as I think he is the best looking model and he remains simple.

The download comes with a texture sheet which I will use to create my own style, At the current time i'm thinking of changing the characters skin colour, his facial hair, the pattern on his uniform and maybe give him some tattoo's.

Below is an image of the character with Jonas Georgakakis own textures implemented:

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